Question : Reusing a C++ object on a new call to a "main" method.

Hi All, A bizarre question i know but one I could do with finding out.
Basically my scenario is as follows:

I have a C++ "main" method which I have compiled to a CGI executable.
Within the "main" method a new "Connection" object is created each time the cgi executable is called and this "Connection" object is then used within the remainder of the main method.

The "Connection" object is used to open a new tcp/ip connection to a 3rd party server

This all works fine except I don't really want to open a new "Connection" every time as it slows down my processing. I want to be able to use an already open connection if one exists.

I'm not sure if this is possible though because I do need to instantiate or use a  "Connection" object each time I call the "main" method.

Do you think this sounds feasible/possible? if so, would I need to somehow return a "Connection" object to my web client from the CGI program and reuse it when next calling the cgi executable?

Thanks for your help.

Would assign more than 500 points if I could.........................!

Answer : Reusing a C++ object on a new call to a "main" method.

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