Microsoft
Software
Hardware
Network
Question : Windows messaging
I have a single windows application where I pass messages between different modules using the standard SendMessage and PostMessage. This all works
When passing a string, I use the code:
copyDataStruct.dwData := 1;
copyDataStruct.cbData := 1 + Length(AString);
copyDataStruct.lpData := PChar(AString);
SendMessage(Application.Ma
inFormHand
le, WM_PLG_COPYDATA, ATarget, Integer(@copyDataStruct));
where WM_PLG_COPYDATA is a messaging constant private to my own application, which is received by a message function of the form
procedure WMCopyData(var Msg : TWMCopyData); message WM_PLG_COPYDATA;
This also works, although all of the examples I have seen (copying between applications) use the standard procedure WMCopyData(var Msg : TWMCopyData); message WM_COPYDATA;
My question is: is there any reason why I should stick to the standard WM_COPYDATA rather than a private constant? I have done a check for memory leaks, and everything seems OK
Answer : Windows messaging
No, you can use your own constant.
I do however recommend that you use the function RegisterWindowMessage() to obtain your constant.
Random Solutions
SNMP
How do I know I'm connecting my 2.5" laptop IDE connector right other than trial and error (error being destroy the drive)?
Report Generation [Access]
compatability version in older SQLs
seesion is not establishing to desire ports
How to increase the size of image in toolstrip button+windows programming vb.net 2005
Performance: HashMaps vs Arrays
System.Threading.Timer problem.
Any plugin for winamp or any sort of application that does something simular to Pause Between Songs
string numeric and text