Question : How do I check if a window is already open or give it focus using Flex/Flash

Dear Experts,

I have this code that will open the url as expected. The issue is that if I click the help button again that calls the fucntion, it opens a copy of the window that is already opened. How do I check that the window is already open and if so, give it focus?

Thanks.
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private function PopWindow (HelpUrl:String): void {
	
	ExternalInterface.call('window.open', HelpUrl , '_blank','scrollbars=yes,resizable=no,width=400,height=400');
}

Answer : How do I check if a window is already open or give it focus using Flex/Flash

You can very easily prove the offset issue, and give you a good idea how much metadata it carves out.   Look at the HDD specs online, get total number of blocks & bytes.  Then look at the O/S and see how many bytes it says the HDD is. Also the make/model of the HDD that device manager says you have.  If it isn't the same make & model then you have proof.  

I write storage diags and RAID management software for a living, so this is pretty old-hat to me, so apologize in advance for not giving you full instructions to shift it over, but dd is all you need.  Just use the start= and count= options to specify exact values, and I would make block size is at least 64kb  (bs=64k is parameter).   If total number of blocks is not a multiple of 64kb then you need to do a 2nd dd starting near the end of the drive using the (start= and count=) parameters, and do not specify block size.  This will copy one block at a time.

That way you can still copy large chunks of data at once and not worry about clipping the tail end of the disk.  Then you can use a partition manager to incorporate the last few MB or KB left free at the end of the disk by the metadata if you want to get 100% of the disk usable.

Don't be tempted to do this in-place (it is possible with a c program using memcopy as this will prevent source and destination pointers from walking over each other during the copy).   Best practice is also to do a media verify on source  (simple dd if=/dev/sda (or whatever) of=/dev/null bs=64k). This will let you know if you have any read errors as it just reads entire disk into bit bucket.  If you have a read error, then you won't be able to use dd until you repair the bad block.  
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