1:
CMenu m_sceneMenu;
1: 2: 3:
m_sceneMenu.LoadMenu(IDR_SCENE); ::InsertMenu(pParentWnd->GetMenuBar().GetHMenu(), 0, MF_BYPOSITION | MF_POPUP, reinterpret_cast<UINT_PTR>((HMENU)(*m_sceneMenu.GetSubMenu(0))), NULL);